FAKENINE

A fan base
with a memory

A club isn’t just its squad: it’s its people. In Fakenine the fan base grows or leaves depending on what you do, and your club’s history stays.

A real screenshot of the game. Tap it to see it full size.

Fans and members

Winning brings people; losing drives them away. Part of your fan base becomes members and pays for a season ticket, and the fan base drives gate receipts, sponsorship and TV money.

History

Every season adds history, more in higher divisions, with promotions and titles. A club with history can fall, but it never runs out of people.

Achievements

Twenty achievements with bronze, silver or gold medals, for every club: the first win, a thrashing, five wins in a row, the first promotion, a title, promoting an academy player, a 25,000-seat stadium… They show on the club page, and so do the missing ones, so you know what to chase.

The press

After every matchday, the league’s press reports what happened: thrashings, upsets, comebacks, hat-tricks, a new leader, promotion and relegation places, and streaks. Every club has its own news page with everything written about it, and if the press talks about your team, Antonio tells you in the office.

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Everything it takes into account